9 Kings v0.7.44

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 game 9 Kings v0.7.44 latest version
  • P2P
  • 0.7.44
  • FREE
  • TORRENT

9 Kings calls you to a throne carved from the bones of ambition, a 2025 creation by Sad Socket and INSTINCT3 where your mind is the blade that cuts through chaos. You awaken in a pixelated kingdom stretched across nine fragile tiles, a ruler tasked with raising a dominion amidst the clash of rival lords and the whispers of a dark medieval wind. Set to storm Early Access in April 2025, this strategy roguelike unfurls a battlefield of cards and cunning, where every play summons an army, erects a fortress, or twists fate to outwit the nine kings who stand between you and supremacy. The earth groans with every tower raised, the sky darkens with every foe felled, and your reign becomes a testament to resilience in a realm that bends only to the sharpest will. To claim this crown of endless strife, the latest version and let your strategy reign over a land as wild as it is wondrous.

In 9 Kings, each turn is a stroke of genius against a tide of ruin, where strategy blooms from a hand of hundreds of unique cards troops to march, spells to shatter, structures to stand firm melded into builds that break the game’s very fabric. You’ll face the nine kings in battles that swell with scale, each a puzzle of positioning and power, while events like invasions or diplomatic gambits demand you weave foresight into your rule, a roguelike heartbeat pulsing through every defeat and rise. Sad Socket crafts a dance that’s casual in its welcome yet fierce in its grip, where every merge of might or moment of mercy shapes a kingdom as fleeting as it is fierce, and the latest version refines this saga with crisper controls and new cards drawn from demo dreams, ensuring your rule cuts ever deeper into the fray.

Freshly sown in 2025, 9 Kings offers a realm where your legacy awaits its maker. the latest version from INSTINCT3 to immerse in this unfolding tapestry, now threaded with updates like richer battles and smoother flows since its February 2025 Steam Next Fest demo, growing with every soul bold enough to claim it. This is more than a game it’s your triumph over the void, your empire rising tile by tile in a world that shifts beneath your command. Whether you seek the calm of casual crafting or the fire of strategic conquest, 9 Kings stands ready plant your banner now and let your reign echo through a kingdom forged by your hand.

NOTE. ed version: 2 June 2025 [v0.7.44]. This is Early Access Release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.


System Requirements

Minimum:
Requires a 64-bit processor and operating system
OS *: Windows 7
Processor: 2.8 Ghz
Graphics: Discrete Video Card
Storage: 300 MB available space
Sound Card: Yes

Recommended:
Requires a 64-bit processor and operating system


How to Install the Game

  1. the game files through torrent.
  2. Run the installation file «[gamename].setup.exe», follow the instructions.
  3. Choose a place on the disk, where the game will be installed.
  4. Wait for the notification that the game is installed.
  5. Сlick on the label of the game, Play!

9 Kings v0.7.44

SIZE: 134 MB | s: |
Steam Rating: Very positive

Game Update history

  • 9 Kings v357 → v0.7.44 [ 02.06.2025 ]
  • 9 Kings → v357 [ 02.03.2025 ]

Official Trailer

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Comments 1

OfflineSkidCodexCo| SkidrowCODEX Team| Monday at 17:17 (5 878 comments)
List of changes (0.7.44):
Gameplay/QOL:
Critical hits now are displayed in a cool orange color & exclamation marks (have fun, marksmen)
Fixed a Precision stacking glitch (sit back and watch things go POW POW POW POW)
Reinforce now shows consolidated stack damage increase numbers
Fixed some key data storage variables when loading runs
Fixed a glitch when quitting a game right before a battle starts (it no longer loads thinking you're in battle)
Perks and Decrees are now applied correctly after loading a game
Buffed initial Palace attack speed (it's now 0.37/s, and it gets wild with level ups)
Healing numbers are also hidden when "HIDE DAMAGE NUMBERS" option is toggled
Shrine now levels up a single plot per year and its effect costs less gold per level
Fixed an exploit that allowed you to re-use razed tiles (from Razing) with Earthworks or the Exploration decree (very nice catch, community)
End screen stat numbers are now properly displayed after loading a run
Fixed the apostrophe character in French
Performance:
Improved combat performance during late game for high attack speed builds
Improved the way damage is computed per frame to mitigate overflow during battle
Improved damage computing on Endless Mode (making it more viable to get to year 99)
Improved level up processing mechanic (Rats should crash less now when you domino the hell out of them)
Optimized Orchard performance
Optimized Achievement detection performance
Fixed small backend errors
COMING NEXT:
Animation system revamp (that will improve performance considerably)
Improved attack speed processing during late late game.
More balancing tweaks & fixes
New content
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